DOOM 64 on the other hand is still the most advanced classic DOOM that was released officially. Which is bullshit IMO but that's how it is. ![]() Turok is now mostly known for it's fog and Goldeneye for it's unstable frame rate. Games like Turok and Goldeneye are more advanced, of course, but unlike DOOM 64, they have been surpassed by modern 3D FPS standards and their technical faults are showing. ![]() ![]() It has very complex level design with no compromises, more so than DOOM 2 even, while the other console ports had to make sacrifices to the original levels, runs smoother than all N64 fps games (basically, it's perfect 30fps at all times) and actually uses the hardware to push the DOOM engine further (it's still the same engine). Click to expand.It's not just that though.ĭoom 64 is appreciated today in the N64 scene because it's a technically more advanced DOOM game than any of the other console ports and even the PC version as well.
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